Forum rules - please read before posting.

Steam Achievements Issue

After having no problem with this since starting using asset bundles/addresables in the past 24 hrs, I can now no longer do a build starting from my scene where I initialise my steam achievements following the wiki. Any idea why i now get this message? Build crashes instantly when i include my opening scene with this script:

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
UnityEngine.Debug:LogError (object,UnityEngine.Object)
SteamManager:Awake () (at Assets/Scripts/Steamworks.NET/SteamManager.cs:120)

the line it refers to states:
if UNITY_2019_3_OR_NEWER
// In case of disabled Domain Reload, reset static members before entering Play Mode.

so my build wont run with this error - automatically crashes
my unity is 2020.3.30f1

Comments

  • I don't see AC being involved here directly - the Addressables integration merely reads from Addressable files, it won't make changes to the way Addressables work.

    I'd try checking Valve's documentation, as it suggests.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.