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Why did I get the position of the mainCamera in Parallax2D and always show the starting position?

Why did I get the position of the mainCamera in Parallax2D and always show the starting position?
I'm using cinemachine. I want to ban GameCamera2D cameras and only use the mainCamera position.

Comments

  • At the top of the Parallax 2D component's Inspector, set the Reacts to field to Transform, and then assign the MainCamera in the Transform to react to field that then appears beneath.

  • edited December 2022

    @ChrisIceBox Still invalid. parallax2D will only take effect if GameCamera2D is turned off.

  • The position of the main camera is always changing in the editor, but the position of the main camera is always the original position...

  • I'm sorry, but I'm not clear on your meaning here. Can you share screenshots and steps to recreate the issue?

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