Hi! Happy New Year!
Looks like I've encountered some kind of a bug. When I try to load a newly created savegame or a save from the previous version of the AC - at any scene - I'm getting a NRE.
eventManager is null for some reason. I'm getting this exception at the 1.76.1 AC version, 1.75.X was good. Is it a known issue? Should I change some game settings to fix it?
Thank you!
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Thanks for the bug report. It looks like it'll throw this error if your loading screen is not an "AC" scene.
Precede the line with the following:
I'll make the same correction to the next update.
Thanks, Chris! Yeah, I'm using a non-AC scene for loading, it has only a camera and a sprite object with additional script for rotating this object.
After I made this change the savegames started to load!
But now the object on loading scene isn't rotating while loading.
https://neurosaur.com/images/ac/dao.png
When I'm switching scenes using the
Scene->Switch
action, object at the loading scene is rotating correctly, it stands still only when I'm loading a save file.I'm not sure what could have changed to cause this, but I'd suggest first trying out replacing Time.deltaTime with Time.unscaledDeltaTime in your script.
It worked, thanks a lot!