Faster text-scrolling can be achieved by raising the Speech Manager's Text scroll speed value. This can be done through script based on the player's input. To get an API reference to it, right-click on the field's label:
AC.KickStarter.speechManager.textScrollSpeed
This script, for example, will alter this value when the player presses/releases an input button named "FastForward":
using UnityEngine;
public class FastForwarder : MonoBehaviour
{
public float normalTextSpeed = 50f;
public float fastTextSpeed = 120f;
public string fastInput = "FastForward";
private void Update ()
{
bool doFastForward = Input.GetButton (fastInput);
AC.KickStarter.speechManager.textScrollSpeed = doFastForward ? fastTextSpeed : normalTextSpeed;
}
}
Comments
Faster text-scrolling can be achieved by raising the Speech Manager's Text scroll speed value. This can be done through script based on the player's input. To get an API reference to it, right-click on the field's label:
This script, for example, will alter this value when the player presses/releases an input button named "FastForward":
Is there a way to disable all [wait] flags when Autoread is enabled?
Try this:
This is not working properly. All the sentences are skipped.
This is good for fast-forwarding
I've updated the above - give it a try.