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Replacement for LinearTimeFactor?

edited February 2015 in Engine development
There was a method in AdvGame, LinearTimeFactor. We built an action that referenced it. Did that get renamed and/or moved somewhere? If not, any ideas for a replacement?

Comments

  • edited February 2015
    Found it! In case anyone else ever wonders, it moved to Interpolate. You send the two values from before, MoveMethod.Linear, some curve (null), and in Interpolate it skips to the end.
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