You mean if a certain interaction is running? I think there is an action to check if it is running. Otherwise I don't see the point of having it
Unless you want to trigger something by refering to "if it is enabled do smth" but then there are many other ways to do it. Like when you activate your very interaction you can pass do something right there. Or disable your hotspot righ there and then refer to it.etc.
No. What I mean is an action to check the enabled state of an interaction. This can be a good way to not be forced to introduce variables but to simply react to the state of the hotspots.
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Otherwise I don't see the point of having it
Unless you want to trigger something by refering to "if it is enabled do smth" but then there are many other ways to do it. Like when you activate your very interaction you can pass do something right there. Or disable your hotspot righ there and then refer to it.etc.