Curently the maximum time for Pause Game is 10s. Why is there this limitation? I have an action list in the background that should do something 30s after another action was done and it would work nicely without this limitation. Please remove the limit :-)
Hint: for those who want to get rid of this restriction quicker, edit the ActionPause.cs file and increase the time there in line 69, e.g.
timeToPause = EditorGUILayout.Slider ("Wait time (s):", timeToPause, 0, 100f);
Comments
http://www.adventurecreator.org/forum/discussion/2085/request-pause-with-more-than-10secs-and-other-nodes#latest
I have to use multiple pauses all the time.... i never understood why a additional textfield for example would kill the workflow
well....