I have created a door hotspot that triggers a move-to-marker action for a character (along other things). How could I achieve the following: if the user single clicked on the hotspot, the walk action should be executed with "walk", if he double-clicked it should be executed with "run"? The other actions in the list should behave the same.
Comments
So long as you have "Cutscene while moving?" unchecked in the Hotspot's interaction box (so that mouse clicks will register) the player will run when you double-click.