Since 1.47, I've got some issues with gravity (2D):
-Ignore gravity is always on, but if I use a Load scene, if I switch to a new scene AND at the same time I switch with a new player, he lost gravity and fall away.
I solved the problem when I added a "pause" action between "switch player" and "change scene".
But I can't add this pause when I load a save where the player is not the original.
I thought I solved the problem when I changed rigidbody players with "freeze y position", but sometimes, well, player freeze in the center of the scene and can't move huhu...
It's only when I use a load scene, so I think I tried different load scene, but nothing changed.
Comments
2D Rigidbody's don't have an "Ignore gravity" option - are you using 3D Rigidbodies? Please give some more detail into the way your game is set up.
I was talking about "ignore gravity" option in player settings (2D).
Let me know if you need more informations (settings manager?)
Know that you don't have to use a "Player: Switch" Action followed by and "Engine: Change scene" - use can use "Player: Switch" to change both player and scene in one go.
(but I'm afraid this is not a solution when I load a save, I will try to understand what's the problem)