Forum rules - please read before posting.

themightyzq

About

Username
themightyzq
Joined
Visits
1,509
Last Active
Roles
Member

Comments

  • We released in July and have sold around 500. Not setting the world on fire by any stretch but that's okay. We're pretty close to breaking even and it was more about the learning experience of how to do all of this with a shoestring budget and tel…
  • Just wanted to let you all know that we put Arkhangel up for sale for 50% off on Steam and itch.io Ho, ho, ho! Steam: https://store.steampowered.com/app/868580/Arkhangel_The_House_of_the_Seven_Stars/ itch.io: https://winternightgames.itch…
  • I'd have to look at my setup again, but you might be able to get away with not using the close action!
  • To piggyback on to what @ChrisIceBox is saying, I've had something similar to this happen on MacOSX from time to time.  To test things, I started building in 64-bit instead of x86 and that fixed it.  Apparently, I was running into a known Unity + Ma…
  • Hey all! We are very excited to announce that the long-overdue update for Arkhangel is now available with a limited time special promotion sale at 33% off list price! So, what all is included with this update?  Let's get to it, shall we? …
  • Okay - these settings really helped.  I think it was "snap" that really made it work better.  It does down to 0 when you let go of the button.  Basically, in the easiest example, I would press down on the d-pad to go down in the pause menu.  The fi…
  • Okay, so I temporarily removed Rewired and re-setup the Unity Input Manager and still getting the same behavior.  I've added the Debug.log to PlayerInput.cs and didn't really see anything out of the ordinary (+1 for up and -1 for down).  I played ar…
  • Great info, @ChrisIceBox!  I shall do some sleuthing and see what I discover!
  • Gotcha.  I'm using ReWired, so I might need to interface with that developer on some of this.  Here's a screenshot: https://imgur.com/8aUSTQE Pretty much all axes are effected, albeit randomly.  I can click down several ticks and then it'll all of …
  • 1. AC 1.65.1/Unity 5.6.6 2. Xbox 360 and Xbox One controllers 3. Yes 4. D-Pad Up: Vertical +, D-Pad Down: Vertical -, D-Pad Left: Horizontal -, D-Pad Right: Horizontal +
  • Circling back around on improved D-Pad support and/or tweaking options as I've been having a number of issues with using a D-Pad when navigating menus.  I don't really have any issues with menu navigation using the keyboard or the analogue stick on …
  • Just so you know, I got this working just fine.  Thanks again!
  • @ChrisIceBox - Great!  I'll take a peek and see if I can get that working tonight!  Thank you, sir!
  • Heya @ChrisIceBox.  Actually totally missed this response as I had to go out of the country for a week and then promptly got buried when I returned.  I'll try to get this stuff packaged up but in the mean time, I'm in the process of finishing adding…
  • Realized I never came back to this thread to let people know how I did this. First, I installed Control Mapper into my scene: https://imgur.com/vOZ7voq Next, I created an AC menu that sent a custom message of "Open" to the ControlMapper gameobjec…
  • Anyone have any experience triggering a Rewired Control Mapper UI screen from an AC menu and have it go back to the AC menu once you're done with your changes?
  • @ChrisIceBox - Just so you know, I tried flipping the button and input around and updated to the latest version of AC and it's still not working (also have come across a few bugs since updating but I haven't had much time to dive into that yet...I'l…
  • Posting this on this public thread as it wasn't posting without approval, so I sent Chris a private message and we discussed but thought it might be helpful for others (it's still ongoing): --- ME: So I keep bouncing from this thread to the ReWire…
  • I think it was pretty much 100% Rewired.  I didn't realize I needed the Engine: Manage Systems Action setup...so now that's working with my good ol' AC menu!  Hooray! Thanks, Chris!
  • Alright - coming back to this as I am at my wit's end... I have in-game working great with ReWired.  My main menu is my problem.  I've created a Unity UI and have switched over to using that.  I've followed the Unity UI tutorial and this thread.  I…
Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.
Do NOT follow this link or you will be banned from the site!