Sorry, I probably did not express myself too well. I wasn't speaking about 1.46a, 1.46b, c,d etc. Those are important fixes. I was stricly referring to the timeframes between 1.45 -> 1.46 and so on :)
That's also what I had in mind when I said &q…
That's why I think Chris should slow down a little with the "full" version updates. I'm more than happy to see great stuff added basically monthly, but, to my knowledge, he's doing all this alone, including full user support(!) and it's no…
I don't know what to say Chris, once I installed the update, when I opened my scenes, my cameras were stripped of their tag and several components were taken out and moved into the new child object, which was created in that very moment. Is there a…
-Changed: When creating a new scene, the MainCamera’s Camera component will now be a child object
not a fan of this change at all, I just opened my scene and AC broke it instantly :(. It created a new MainCameraCam alone without me doing absolutely…
Right, sorry.
So, first I tried it "vanilla version", and the error happens even there.
Then, I tried to make your previous adjustement, and you're right, it seems to be gone.
This had me thinking, and I think I nailed what's the problem.…
Hey Chris, I just tried that too but... no luck either :(
Just to be clear, I am not using the asset you spoke about because I had already replaced the action that happens when the Menu is turned on with another one. However, mine is only slightly d…
Gotcha. I tried, unfortunately it does not seem to work, the problem is still there :(.
I have also tried to take out the "wait until finished" in the second action but it makes no difference in this case.
Here's a screen of the Actionlis…
Yes, it's 1.46.
I lost myself in the Actionlist, sorry: what do you mean "to crossfade the two menus"?
The only option that I see there is "Turn on menu", but if I put the Options menu, it will open the options menu over the old …
Chris, I'm terribly sorry to ask this but, would you consider a "how to delete save games" tutorial?
It could be something that you do in the next 2 months, really, I'm asking just in general.
I've tried to read the explanation above, but…
The resolution\variables one. Since I had replaced a script with a file that you sent me (RuntimeVariables), and, as you say, this update only fixes another problem, and I don't know exactly which files this update wants to overwrite, can I do it sa…
Hey Chris, sorry, is it ok for me to update? Since we did a file replacement for my problem... if that file won't get replaced again then I guess I should be fine?
Sorry, did not want to confuse you. That error shows up only when I keep trying to change the resolution but, yeah, we can ignore it probably.
There is No error whatsoever if I just use the OnStart cutscene.
To recap:
Set Resolution.asset was set t…
That's right, I followed the tutorial so my action was starting on ActinList on start game:
However, since the "Set Resolution" is an "asset", I'm slightly confused as to how I can move it in the OnStart cutscene: I guess I just …
Hey Chris,
thanks a lot for taking your time to answer on weekends, really. Being a 2 people team only we basically work non-stop all week too so this really helps us.
I am building for Windows, x86.
I tried what you suggested, deleting the variabl…
Thanks for the fast answer, Chris. At least now I know that the save isn't a problem.
However, the variable is there! I seem to remember that this was working at least one month ago and I haven't touched a thing... very strange.
Line 38 is:
int res…
The text shown in the game is taken from the Hotspot though, which can have the "pull" label, so it's not about what gets shown in the game, or did i misunderstand?