Is there a way to assign a path to an object and make it run an animation as it traverses the path? It was a bit what I had in mind, but I don't know if it can be done.
Hi again!
I have install the AC last version now (1.68.0). The situation is:
I had proof the "run now" trick at runtime, and the trigger run OK. But, when in the game the character pass over the trigger, noting happens.
At the first ima…
Hi all! and special @ChrisIceBox
I'm have a problem with the triggers, I can't make run this. I'm read the manual and the posts, and I apply the steps. I create the trigger. In the script, when the character pass on the trigger, talks one phrase. I…
Hi guys!!
Thank you very much to all people!! Finally I got it working!
Now I have a question arising from this. I can do that an object (eg, a door), open or closed (ie, hide or show an scene object) when the animation reaches a certain frame?
…
I have a problem with this ...
I add a script component to "sprite child" of the main character and copy your script into it. They appear in the "inspector box" two tables to add a sound file and AudioSource. Then I add a compon…
Thank you very much!!
I'm testing but have not yet managed to make it work. But I have some more questions about this:
1. Where I have to add the component of the script? In the "sprite child" character (this element has the "animat…
I not really intend to do something so complex. Before using "AC" used WME (Wintermute problem is that this engine is that it is only for PC), and allowed to use a "subsprite" or sprite "children" in each sprite, so tha…
Hi again,
My camera perspective is 2D, and my moving and turning is Unity 2D (I used the default settings a few months ago when I created the project), but the option not appear...........
THANKS!!!
Another question about this... When the character walks, the legs are in movement (logically), but the shadow not changes your size according the separation of the legs. Is there a way to assign a different shade for each sprite movement?…
Hi boys!
Thanks for your help!. But I can't make this. In my "Game Editor->Scene" not appear the "Default TintMap" option... And if I load the default 2D Managers, all of my previous settings of the game changes. However, t…
A grid system or something similar to a color map would be a good system to determine the scale of the character in complicated scenarios.
Thanks again!
Hello again.
I followed your instructions, but incredibly they have had no effect. I have reviewed the sprite child, and was properly positioned.
Finally, I chose to start from the beginning, and now if it is working properly. There was some litt…