That is exactly what happened and thanks. I chose my save/load page to be called up if someone uses the back button (by setting it as the only one to have "On Input Key"). Most of the others were set to "Manual". There were a cou…
I could only get the Object:Call Event to work but I'm thankful it worked. It was confusing until I found another forum discussion. If someone is reading this, you need to write the script exactly as Chris typed it above, and then look for the call …
I did all that EXCEPT making it a prefab. I'll give that a try and thank you, I never would have thought of that as an issue. The walk-through is part of the fun so I'm excited to see if it works.
I couldn't get this to work since it's inside one of your menus (hints, using AC menu). I think I will just put the text there so they can copy and paste.
While I'm waiting for a reply on another topic, I'll update what I did for this, just in case someone else needs help. What I did was (and this is probably not the perfect way, but it works) is the following:
* For every room, I had a set amount of…
Hi Chris and @wmsgva , I'm going to be uploading my game to Android either Friday or Monday and I'm finishing up the last few items. The cheater, video link in my hints section is one of the last steps. I don't understand what you're saying to do to…
Thank you so much for the quick reply! I also apologize for not being clearer. I was talking about the navigating arrows like you have in your diary tutorial (right and left arrows and you call them "Page Left" & "Page Right"…