In theory simply already turning on the Moveable_Drag component on the object is going to transform the object to a specified marker, and allow to rotate without holding down a button, exactly how it is if you click on the object itself
Apologies I am an idiot, I totally forgot there was another code required to get the toggle drag to work. It's been a while since I looked at how it worked. Here is the other key to the puzzle.
**To clarify, I already have it working so you don't n…
Hey Chris,
Thanks for the extra stuff, esp the constant ID stuff, don't need to use it for this, but I think it will come in handy.
OK interesting you mention the optional input module stuff, I manually attached myself to the event manager and it,…
So I was able to trigger the highlight animation via a script
public class HighlightThisObject : MonoBehaviour
{
public Animator dialogueOption;
void OnEnable(){ dialogueOption.SetTrigger("Highlighted"); print("highlight trigg…
OK spoke to soon, This fixes it, but unfortunately by keeping it selected, it no longer triggers the highlight when new conversation comes up, but selection still works.
Will keep trouble shooting!
Oh wow haha, so this is actually a unity problem that a lot of developers are requesting Unity to fix/implement a better work around.
So unity on default when using UI will deselect when clicking outside the button. There a bunch of work arounds fo…
Unfortunately I tried that already, and checking or unchecking that option does nothing.
Also tried changing to direct control, among the other options.
Just checked AC menu, it works! So I guess it's some problem with how it communicates with the…
In the event system, item is selected, but when I mouse click, it just makes it blank.
In the pause menu, it works! And I am able to select with mouse click too.
Feel silly now that I found today theres something is written with pretty much exactly what I want to do! Haha
https://adventure-creator.fandom.com/wiki/Camera_-_Constrained_first-person
Although I did take a punt at trying to write something myse…