Oh I see, thanks for the quick reply. It's two separate menus that share the same UI prefab.
I'm not super comfortable with custom events yet but will look into it.
Oh I see - well I've added the custom script to the game engine prefab.
So far so good, and it even works with the offset rect transform anchors.
Thanks again for the dedicated support!
Yessssss!!!! First line fixed it - thanks so much!
Note: still the same issue when the Panel's rect transform anchors aren't in the centre of the panel, but I can work around that.
Thanks again!
Thanks for taking the time to look into it.
I just tried in a brand new project with a fresh AC install.
Used all the default managers. I only replaced the Interaction menu with the attached Unity prefab. The problem still persists.
The menu does…
Thanks Chris,
I've updated to the last version and changed by resolution to 800 x450 - no luck.
Here's a GIF of the offending behaviour.
https://imgur.com/7knjuyP
One think I realised is the offset seems related to the amount of scaling. But why…
@ChrisIceBox Unfortunately there is still that delay, even when I disable every other camera image effect and scripts.
I'm trying to write it as a custom action to change the FOV right now (might take me a while), but I'm not sure it will work eith…
Hey @zebbi! Thanks so much for the help - it worked!
Now only issue is that the camera that renders to the render texture has a Field of View that is independent from the main AC camera.
So I use this script to copy the Field of View to the textur…
Hi again,
very happy to debug, but unfortunately it didn't work.
However, I decided to try upgrading Unity to 2018.3 beta and the problem just went away!
So sorry couldn't find a solution, but everything's fine now :)
Hi, thanks for the quick reply.
Doesn't matter which Inventory item. I tried different names, removing spaces etc...
Also tried renaming Inventory manager to no avail.
No console message with the ActionList problem I'm afraid.
Working on MacOS M…