Hi Chris,
First of all, thank you for your support!
After doing more tests, I configured my Menu Manager like this:
Verbs:
* Appear type: Except when paused (the idea is to avoid some flicker when redrawing the menu)
Conversation:
* Appear type: …
Hi,
The only problem I see here (and maybe it's my fault) is that when the player says something to himself, the verbs menu also disappear. For example, for the verb "Look at", I use Dialogue, Play Speech, with "Player line" enab…
I changed the "Appear type" to "Except When Paused", and it looks better. However, I wonder if I can disable it manually and enable "Conversation" Menu when required, using an script, maybe. Do you have an example showi…
Hi!
I finally managed to make it work! Thank you!
I have a question about how the UI works. I have created several Hotspot 2D and when the player interacts with them, the UI disappears. I've configured the interaction with the "Play in backgrou…