Thanks Chris, Every thing it´s working now. My only problem now it´s the hotspot in the character with his Name (Antonio). I can´t make that AC asign an ID in speech manager for it. It´s a hotspot script that I put in the character for interact with…
Thank you! I was editing the csv file with notepad... Now I downloaded a specific program for editing csv and evrything is fine.
My only problem now it´s the hotspot in the character with his Name. I can´t make that AC asign an ID in speech manager…
When I import the csv file, sentences containing commas are cut off because AC reads the comma as the separator between one translation sentence and another.
For example:
618,Speech,Hola, ¿qué tal?,Hello, how are you?
The second sentences appears…
Ok, I have come to the conclusion that it only numbers the objects that are within the scene. I have included the character prefab into one of the scenes before gather and it seems to work for the action list linked to the character. All the phrases…
Please help ... I'm going crazy trying to translate my game. When testing the translation, I realized that interactions with my character have not been included in the Gather. He needed to use inventory items with him (for example, to drag a jacket …
Sorry, but when I import the csv in the "original text" column, it won't let me put it as "original text" for update. If I choose "import as translation" just let me choose English. My original text is the Spanish versi…
Thanks! it works!
My mistake was that I did not use the gear icon for import the csv file for translation. I was trying to do it from "Import text" at the bottom, and that didn't work for me.
Now I have another question. Can you modify t…
By updating it replaces the menus and also the main character with the demo robot. At the time I started a new project because I read that reusing things from the demo could cause problems when updating. I understand that in this case the project ha…
Thanks chris, I have been able to convert the deforming elements to Unity UI Prefabs. But I have a little problem in the main menu. When I export a web GL build the main menu appears too small and out of the correct position. All the other menus are…
Sorry I will try to simplify what I want.
I want to stop the music in gameplay. Save the game. And when load the game, the music shuld be off.
My problem? I am switching the music on in the "OnLoad" cutscene. So when I load the game with…
Hello. I am interested in launch a cutscene when three of my global variables are true. But I don´t find the option in scene manager for asign a cutscene run "on variable change".
Can anyone help me please?
Thanks!