The error shows exactly at the moment when i click on the look at icon and then the player must say something about what he sees on a monitor. It is pretty simple and easy. I don't understand why it does that on specific model while of course it wor…
@ChrisIceBox you are SO HELPFUL and your support is great! I will get back at you as soon as I try your help. If it will be a good point what I really want to have is at the bottom of the screen something that shows the current player (as I would li…
Additional question. Does AC offer a "game loop" a delta time if you will, so that a bar changes by every passing moment? Like if you want to have a stamina bar that decreases as time passes over during a fight.
trying to understand what goes on in this thread I conclude that a tutorial that shows how to "connect" AC to Unity's UI is needed because it shouldn't be so difficult to just use a health bar which is something needed for almost all games…
OK so it is Unity related. Even though the Hotspots in Gizmos was set to visible. When I clicked on the Gizmos button ( which sets all Gizmos to visible ) the Hotspots appeared. So that solved it.
@HarryOminous I thought of that and pressed everything to On again just in case but nothing happened. I must say that I have upgraded AC from the previous version to the 1.68.2 version. I can't really remember if the problem started after the upgra…
No I have 3 hotspots in the scene and they are all correct non collapsed! Anything else? If what you say was the case wouldn't making a new Hotspot be correct if I see all the components visible and non collapsed ? @HarryOminous @ChrisIceBox
Thank you both @arcnor and @ChrisIceBox . It seems I have a lot of experimenting to do because I am not that familiar with Unity's GUI system, I was counting on AC but now that you clarified it's for prototyping I must look for other solutions.