I am trying to wire Brain2D_SpritesUnityComplex in Base layer and I have defined Turn float.Also I have activated "Turn before walking?". I noticed that Turn float have value of 1 or -1 even during straight movement of character. When…
I was studying Brain2D_SpritesUnityComplex and I wold like to modify it so that I have rotation. Here animations for idle, walk and talk are in blend trees. I need advice, do I put animation for rotation in separate blend tree made for rotation or…
Yes just like Broken Sword.
I havent used sprites unity complex yet.
I have read the instructions about sprites unity complex, but I do not understand is that mean that I do not need a special animation for rotation? Is animation controled with dir…