PS: I forgot to mention that whenever you find an object, that specific object become visible on puppet's body, if there are all visible on puppet's body the objective set state is complete.
I don't know how to make the visual nodes work properly in my case. So I have this puppet object in the scene which has an idle anim let's say that the puppet is slowly breathing. Now when I pick an item that was found on the room for example it's …
If you have some free time can you design me a simple visual node that checks for all of the inventory items: ex shoes,hand,button if so the objective is complete.