I placed this script on the game Engine Object, I also wrote this other Script on the subtitles UI Prefab so that the Scroll speed would rest after every line
`using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AC;…
Hello!
I wanted to do this thing, here is the code I wrote. Seems to work?
`
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AC;
public class SpeechTokenMonitor : MonoBehaviour
{
// Start is called before …
I adjusted it so it, replacing
Febucci.UI.TextAnimator with Febucci.UI.TextAnimator_TMP
and that helped, but the text seems to constantly pause, or only update when the subtitles menu is fading to the next line. Any ideas? the AC status box says t…
HI Chris. I added this script to the GameEngine Object but when I try to run, I get the error:
Unexpected symbol void', expectingclass', delegate',enum', interface',partial', or `struct'
any Ideas?
https://imgur.com/a/c5E4TFw
OMG Thank you so much Chris!
The solution was that it in-fact opened 2 versions of the inventory menu, but one of them didnt have a canvas so wasnt showing up visually.
I should have posted way sooner, would have saved hours of frustration. haha
T…
Is there a chance this script could be re-uploaded Chris? The link is dead and I would also like to have a specific 'combine' keyboard button. Thanks~!
Thank you for your response Chris,
Would you be able to point me in the direction of a tutorial on how to 'Hook into' custom events?
I come from an animation background so have zero coding knowledge. Sorry!