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LynxNeko

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LynxNeko
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  • Surely it might be more convenient to have the action remembered twice! I'm glad I found a workaround, thank you for your generous support.
  • As a result of trying various things, it seems that it will occur when stop moving is executed continuously. So running Resume Last Set Path before Stop Moving solved the problem.
  • My AC version is V1.74.4. Yes, Resume Last Set Path is done in another interaction after Stop Moving. And when I ran it manually, the problem persisted. However, Resume Last Set Path seems to work if you exclude the Stop Moving action early in B'…
  • I made a very rudimentary mistake. The error appeared even though the settings were the same as before the update, so I was confused. The problem has been fixed. :D Thanks for the great assets ChrisIceBox, I'm rooting for you.
  • I forgot to paste the error message as text. null texture passed to GUI.DrawTexture UnityEngine.GUI:DrawTexture (UnityEngine.Rect,UnityEngine.Texture,UnityEngine.ScaleMode,bool,single) AC.CursorIconBase:Draw (UnityEngine.Vector2,bool) (at Assets/Ad…
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