When I said "Copy and Paste Nodes" I didn't mean that the characters says the same thing, but I found faster copy and paste a node and edit the line, than find my character prefab and drag into the speaker field.
What exactly should I par…
Well I made a complete clean up of the entire game assets folder and updated the AC.
I must say really good work on the ActionList Editor, the version I was using was terrible, laggy and when you zoom out the scroll it became so small that you coul…
In one of the Npcs has a "moveable" object, all they have are Remember NPC. I don't use in any object Remember Transform.
I usually use Remember Visibility and Animator for some characters and other interactive objects.
Well in the end was a unused folder with some 3d models and textures.
Adventure Creator must search for every single folder in the project.
So, I think I didn't do the right way with the Resources folder like in Manual, because it keep searching t…
Ok, now I know what is causing it, I start deleting all assets from the game to see. When I deleted one of the npcs is just works. Now I need to understand why is causing it.
Sorry, I tried to edit the original post but couldn't.
I found 2 minor problems with audio.
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1. Crossfade Music: If I reduce the music volume in the settings and I do a crossfade music during the game, sometimes you can hear a sudden chang…
Yes, this exactly what I was doing right now. What will happen when I add more dialogues in my game? When a translation line is empty it show the original one?
Yay! Cool! I tried both and I thought the NPC was a better choice since is too hard to use 2 pair of action to change and back to the normal subtitle design. In fact I didn't even create a NPC, I used the Narration.
Anyway I though was a little har…