Thanks Chris! I've used parameters as you said, and things are way more smooth!
I've noticed I strange thing, though: when I customized the menu buttons, I've assigned a sound in the "Click Sound" field in each button's setting, but when I…
Hi Chris!
Thank you very much, I've done as you said and now everything works fine!
This is the best "customer care" forum I've ever seen!
I've done as you said, and I even added an Integer variable to keep track of how many buttons are p…
Boy, I really feel stupid now. That's what happens in the morning when you don't sleep well.
You're right: I've put a game resolution which does not match the resolution of my background. And I didn't even notice it. Now I've corrected it, and it wo…
About the white rectangle: I think it's the field of view of the main camera when you choose Projection -> Orthographic. If you select "Perspective", that rectangle doesn't show up. I've made a screenshot of it:
https://imgur.com/IGNmu…
Hi!
Sorry, I didn't see the resolution box at the top of the Game window. I have probably tinkered with the wrong options.
Now I've set a custom resolution in the resolution box (I've put 1024x768), and I've changed the Viewport Rect values at their…
Thank you very much! But I don't know how to apply this method... can you please explain more in detail how can I do this? I'm not very familiar with scripting.
I've looked into the GameEngine Inspector, and I've seen the "PlayerCursor" se…
I guess that with a custom event it would be possible to choose which cursor is selected when a scene starts? That's because every time I change scene, the new scene starts with the Main Cursor selected, and I'd like to make otherwise.
Sorry, last thing: is there a script to keep the Main Cursor out of the cursor cycle? When I cycle through cursors in-game, the Main cursor gets in the cycle too.
Thank you Chris, you're really saving me!
I've got one last question, if you don't mind:
I've applied keyboard shortcuts for every interaction, but I don't want players to access them in some scenes (for example, in the menu). Is there a script I s…
Also, strangely when I right-click on the "Cycle interactions with right-click?" option, the "AC.Kickstarter-cursorManager.cycleCursors" is grey and I can't select it. Is there something I forgot to activate?
Regarding point 2), I've checked the "Single Use Interaction", but when I hover with the cursor over the hotspot, the cursor changes to the "Use" one. To prevent this, I should apply the number 1) method, right?
Thank you very much!
There's another thing I wanted to ask, but forgot: is there a way to select the interactions with keyboard shortcuts? For example, clicking "Z" selects "Look at", clicking "X" selects "Talk&quo…