OhNoo Studio is a three-person developer team, which has debuted on gaming market in 2012 with the premiere of an interactive fairytale Amelia and Terror for the Night. From the beginning, the team’s goal was to create indie games of the highest quality, both in terms of artistic merit and story. The studio received a worldwide acclaim with a well-received adventure game Tormentum: Dark Sorrow, and now it’s back with its newest game, TSIOQUE, co-created with a globally renown animator, Alek Wasilewski. The studio has also announced its next project – the sequel for its flagship production, Tormentum II.
"Highlight" stopped working for my entire project. Maybe I missed something, but do I need to change something after the last update? I am using URP now, but I always used "Sprites-Default" material because that was the only way …
Thank you Chris.
Yesterday I also realized that the same effect can be obtained by using the "Object -> Record Transform" function, with the "player-switching" option turned off.
Strange, but this error only appears in version 1.71.4. In a sword situation, this error also occurs. However, I updated AC to version 1.71.3 and everything is fine.
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The game works normally only this message appears.
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It's just a conversation working in background. After moving it to the inside the scene, the error no longer appears.
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This is a different error but maybe the first one may depend on it. In general, there is a problem with action lists run from the assets files (only in 1.71.3).
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For bug 1: I recorded 2 videos showing the difference between version 1.70.4 and 1.71.3.
In version 1.71.3 the "scene -> switch previous" action always takes us back to the scene before we loading game.
1.70.4 - https://www.youtube.com…