Still in early stages of game development. Can't reveal title yet for contractual reasons. Woring on graphics (pixelart) and creating the 5-10 scenes needed for the planned demo.
Thanks Chris.
What about a workaround which might actually be a better idea? Have a hotspot on the players bag which accesses a container for the bag contents. And his inventory is his pockets? But how would the player pick things up and choose wha…
Thanks Chris, sorted it with the 'Mechanim'
I had originally tried changing the animation methods but could not see anywhere to select which object to affect. But I now realise this way has to trigger a parameter within an animation controller or …
Appologies.
AC Version: 1.60.2
Loaded 2D Managers (from the AC folder) and the Park scene: The demo works as I remember, the camera smoothly pans around when the bird flies off etc.
Using the settings for a cutscene action as the screenshot below…
DOH! Appologies, The camera is just switching, there is no transition for me.
Do you mean the 'Custom Curve' method? That is just doing the same for me, simply switching to the next camera.
I have tried ticking and unticking 'Smooth transition out…
I used a pre-update backup and updated again omitting the 'Demo', '2D Demo' and 'References' files and all is fine. Loaded my 'Manager Package'.
The only thing that was omitted was my character ,just had to drap my prefab back into the manager a…
@ChrisIceBox and @Alverik, thanks for the advice, I have tried loading my ManagerPackage.asset but from a quick test, my player is still broken at least, so I am retrieving a pre-update backup and will update without the demo assets (I did mean to d…
Is it normal to loose all my managers and settings in every scene after updating? I have backed up first so can revert and try something different if need be.
I am at the beginning of a very large project, do you recommend keeping AC and Unity upd…
Sorry, try again. (linking from Dropbox, for peoples reference, if this works, you have to " copy the public Dropbox link to your clipboard, just change ?dl=0 to ?raw=1 at the end of the URL.")
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Right. I fired up the 2d demo so I could compare. And I seem to be using all the same settings other than offset original order so I turned this on. No matter what I do, the child/sub sprites always change to match the NPC parent sprites sorting …
I think i need to re-look at my entire sorting setup. I think i have got lost with it somewhere along the way, I do have a lot of little problems with my sorting/layers and resizing. What are your recommended settings for a 2d game, using sorting …
Im using Unity 5.3.5f1
Currently using...
Sorting Map
Affect sprite's: Order In Layer
Affect Character scale?: TICKED
Affect Character speed?: TICKED
I have paused and gone frame by frame, and the Order in Layer stays constant on the parent and…
**SOLVED**
In ActionList Editor for the hotspots interaction.
Use 'Action type:' 'Action List - Run',
then drop your cutscene into the 'ActionList:' slot