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Riffmaster

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Riffmaster
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  • Hi Chris, thank you again for helping out :) (Quote) Yes, right. Without interaction cursor, nothing is shown. I don't know what I messed up here. (Quote) Yes, right mouse button. But this does not work in the demo either, when I load all Manag…
  • Hi Chris, thank you for your help, that option would be a great addition, at least for my project ;) Desired behaviour would be: Whenever not on a hotspot or inventory item: just the cursor, no text / prefix When over a hotspot or inventory item…
  • Hi Chris, after a little fiddling, I found out that it obviously is related to the "Hotspot" Menu in the Menu Manager. If you switch the 2D-Demo to "Choose interaction then hotspot" and in the Hotspot Menu Appear-type and Posit…
  • Thank you both. I am on Windows 7, using Unity 2019.4.9 and latest AC 1.71.8, building for Windows. I just did a little test and deleted all save files from the \AppData\LocalLow\ path, and the list in the game is emtpy in the Editor / Play Mode a…
  • I see, and I think a small hint or explanation line separating that option visually from the others would be totally sufficient.
  • Thanks, now it works like a charm :wink:
  • Thanks alot Chris, I think it was because it was my first opened discussion, the board stated that the post had to be verified. Or maybe because I forgot to complete the Topic and only stated BUG: :wink:
    in BUG: Comment by Riffmaster August 2020
  • Sure, no problem. Currently, the first point in the Action is a checkbox "Change movement settings", that you will have to check if you want to change "Movement method" to, say, Direct, oder Pont & Click. Maybe you could do…
  • No, I don't think you are alone. I guess Unity messed up some things with UI and Animation, as I too noticed some strange behaviour after updating. UI: Suddenly my Start Game Menu (Unity UI) from another scene was blocking my whole Interface in th…
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