What about he following scenario:
I have two voices , say English and German, but have text for all five EFIGS languages.
Is there a solution for that? Ie if there is voice file in the localized folder, play the sound from the default language speec…
the UI is loaded in the first scene and goes away in the second scene.i origianlly created that second scene without AC folder strustuce but even if i add a _UI Gameobject it still disappears when loading that scene.
well, my question is is there a way to ride off on AC's already handling that and just add some component to Unity UI for that?
How does AC treat it's own Unity UI menus when you use Force aspect ratio?
This happens to me again in 1.50e. sporadically - I will try to find a single simple way to reproduce it . I've coded some workaround in the game so that if it happens the game brings back some of the missing items that are critical to finishign the…
I encountered a strange behaviour when I turned this into an AC scene - the following scene did not load the Unity UI prefabs. I have no idea how or why this would happen.
when i removed the AC stuff from the scene and tried again - the Unity UI Pr…
I changed the script execution order and tried that - in my Intro scene it doesn' work. then i went on implementing something else - i added AC to my main menu and now there's a cursor there that moves with the ouya controller, but when i switch to …