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Teshla

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Teshla
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  • Thanks for the directions! I didn't have a similar script myself, but the new Unity Input Preview package that we use has a class by the same name. I found the area where ambiguity appears. PM'ed you, since it involves AC code
  • I seem to be getting regular "Instance of ActionEvent couldn't be created. The the script class needs to derive from ScriptableObject." erros. For some reason only with ActionEvent and not other actions and as far as my investigation got, …
  • Sorry missed post edit timeframe. So based on the previous answer I assume there are no outstanding issues and AC should be stable within reason?
  • I haven't attempted the update yet, I was referring more towards this comment: As changes to Unity are still made up to the wire, I still need time to make a thorough check. Initial signs seem OK, though I would recommend caution in the form of bac…
  • Hey, how's this coming along? As far as I can see there aren't many issues, but I was wondering whether there will be an official package release that supports 2019?
  • "I'm confused about your mention of the "save file being cleared". Is this in reference to your own save file / script?" No, this is the reference to global variables. 1) My script has "Jimmy johnny" written in it. (It…
  • Yeah something like this: https://i.imgur.com/QExHESE.png
  • Don't worry too much about that, unless you think that this feature is useful in general. For us the lookup table needs to be realtime (probably a dictionary) for live variable syncing. And since we'll be writing a bridge between ink and AC, we'll d…
  • Yes, categories were mainly for the designer side of things. Since without category filters in editor we're potentially faced with 200+ variables. We're currently discussing the approach. We'll probably also keep using /, since it's completely neces…
  • Hmm I did a lot of AC modifications. My approach was to mark every edited section or a line by a searchable comment eg. //EDIT by name: what I did. Then also mark the beginning of the file, before all the usings where edits were. //File contains edi…
  • Yeah. I thought of comma separated variable writing this post. Serializing the data into strings when saving/loading is a very common and good approach. I was more concerned with having a global var that has a narrow purpose and narrow formatting ru…
  • Local line gather error. I think it gets thrown at the end, because lines get gathered, but it fails to show the pop-up message which describes the line difference. ArgumentOutOfRangeException: Argument is out of range. Parameter name: index System…
  • On the bug: When gathering text, all scene data is collected in a certain order. So for example lets say i have aScene and bScene. They both have fields that share the same line. And end up getting merged. Then I rename aScene -> 2aScene and bSce…
  • Yes, Dialogue System is also under consideration. Sadly there might be some drawbacks with it in this project. We're currently evaluating its ups and downs. As to what exactly we need, since the solution as to how we're going to architecture this is…
  • Another bit that is important is related to translation extensibility. We're currently looking at dialogue writing software (twine, etc.) and opportunities to import the data directly into AC. While it's not yet exactly clear what properties and fea…
  • Yeah, the only private field that is used in ShowGUI method is runtimeSpeaker. So putting only that one into protected would solve the current problem, but since ActionSpeech is heavily coupled with other systems, making more fields protected would …
  • Yeah I can imagine. Part of why I was thinking about the option, where those options only appear in separate 'Hidden' category of actions, to hopefully minimize the impact on the functionality itself and get them out of the way at the same time. But…
  • Ah I see thats what those parts are for. Which probably brings me to another feature request. Would it be possible to 'hide' actions in ActionsManager? That is they would work as before, but when adding a new action they would be absent from the dro…
  • I use intermediate loading screen (through the AC provided method), maybe that has something to do with the order things get loaded in? I'm looking to ignore only the presence of subscenes, since I prefer always loading subscenes on demand and sinc…
  • Yes, it was a scene based actionlist.
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