Ok.I tried it.The transition works but after the transitions something is wrong.Hotspots are not shown anymore or shown somewhere else.If i point and click east my player goes west.Thanks for help.
Hi,good news. I solved the problem. I set the bake settings of the Unity Navigation tab to standard values and played around with some settings in the Nav Mesh Agent and it works.Thanks.
Hi,i meant i had done the walking away via the NPC component. Isn't there a possibility to make my player avoid all NPCs in the scene. My player avoids all obstacles in the scene perfectly but always collides with NPCs even if i make my NPCs static.…
Hi,i have a new problem with my Navmesh Agent (Player). I use the Navmesh Agent Integration script. Point and click movement works fine. But there is a problem. When i click somewhere else on the Navmesh before my Player reaches the original aim, he…