@ User Interaction if item can't be dragged: I just tried it out and it works! I thought the actionlist which should be assigned to the "standard interaction:" - "use" field has to be empty (like you said) to disable dragging the…
@ User Interaction if item can't be dragged: I'll try that, thanks!
@ examine when only clicking:
I quickly searched YouTube for a broken age example of how I want it to work (this example shows only the click-to-examine).
As I explained here, in …
Hey there again!
I just wanted to ask how's the 2. Interaction on Click (see first post and this post) feature going? In my upcoming game (release end of the year, hopefully) it's important to examine inventory icons without dragging them. And as …
In the build/player settings, you can only uncheck "resizable window", but the fullscreen function (alt+enter, cmd+f) can still be used on win and mac. linux completely ignores "resizable window". A "disable fullscreen"…
My main problem is the heavy flickering on WinXP, Mac and Linux which occurs as soon the update function is checking the resolution. On Win7+ platforms the problem is solved, because even in fullscreen mode the original 960x600 resolution is perfect…
Personally I really love the new "ActionList - Comment" Action in Adventure Creator, my cutscenes and interactions are way more understandable since I use them. And the "Print to console" feature is very helpful too.
I can confirm several glitches with the thicker outlines at different text sizes,but I've always found a text size where the outlines are not broken so far.
Hmm, isn't it already possible, at least with cutscenes? I duplicated a lot of cutscenes recently, without problems.edit: Yep, just tested it, duplicating interactions in AC 1.47 works!
@EBlomquist: Do you have more infos on this issue? Tried around with inventories now but didn't find issues. What's your Inventory properties, can you provide a screenshot? thx!