@ChrisIceBox I'm glad I could contribute something back.
EDIT: I copypasted (1 == 2 &&) accidentally inside the code, it was just a way to temporarily disable it.
I have a further suggestion also, and also a question: would you mind clarify…
Last part here, with the fix that should help everyone using AC.====
In other words, this tiny ToString() , used to compare looped menuIds created all this (0.7Kb) GC. It's rather simple to fix: just save and use the string of the id as a separate …
Had to break this in multiple parts because of character limits per post.====
I've previously debugged OnGUI() stuff on other assets, and it's a surprising fact that the existance of OnGUI() callback/method already creates a significant amount of G…
Thank you very much @ChrisIceBox :)Currently I got the store working even without turning AC completely off, but I still may use it.
"You'll have to elaborate on "wierd behaviour".."
Earlier the store seemed somewhat unstable wh…
I've been trying to solve this problem for a while, and it's a bit complicated because the UnityUI/menu is very very business critical and needs to be available at any time (except cutscenes). This store also has lots of textual content and relies o…
Hi, it seems the tweak @ChrisIceBox mentioned is not in the latest version AC 1.53d. I'd prefer not to hack AC (making updates harder), so could the tweak be added to the official version?
In my case I actually would have liked it to work with float…
"Added: Minor performance improvements"
Could you elaborate what was changed? I'm seeing some potential performance problems (lower fps/lagging in editor, and also overheating on target platform, android) in the previous, recently updated…
It seemed to get stuck in the first scene without anything happening, at least built on android. But it seems I cant reproduce the problem anymore with the setting. So it must have been something else, possibly a problem with EasyMovieTexture asset,…
Hei @ChrisIceBox , I have to say the preloading is a fantastic feature. It makes our mobile AC game loading much more usefull. The speed is like 20s -> 0.5s, if we preload during a cutscene movie.
However I believe there is some kind of small UI …