After five years of the development I have finally the Steam Page and an Announcement trailer now:
ANNOUNCEMENT TRAILER: https://youtu.be/cDxrR-e0tOs
STEAM PAGE: https://store.steampowered.com/app/1936530
WEBSITE: http://www.subsequencegame.com
J…
It's not causing any issue. For now:-)
I'll check build the game and if it will be okay I will ignore it.
Thank you very much for the fast answer.
Have a good weekend!
Jakub
Thanks for the answer, Chris.
I have just one "References" file in that folder and my Unity version is 2020.3.26f1 so according that Issue Tracker it should be fixed.
Jakub
Long time no post guys! I'm making announcement trailer and preparing Steam Page now, wish me luck and good luck with your projects!:-)
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Jakub
No, prefab doesn't show when I drop it into the scene either.
I'll check Unity forums then and yes, I assume (I hope) that I can copy all the components onto new model and make a new Player prefab and make it work again.
I think this is Unity's bu…
It doesnt work:-(
* On my Player prefab I have shapeable component with group 0:Smiles and one shape key inside it 0:Smile01
* On my Player prefab I checked "Use expressions" and "Map to shapeable" in the Player script. Here is …
Do I have to edit AC's function "Call_OnSpeechToken" in EventManager.cs as above?
But I don't set up always same group\key, I want to set diferent shapes (keys), is it possible?
Is it possible to set custom speech token similar to this: …
Exactly, in those two years I learned so much about whole process, from idea on the paper to playable demo with sounds, dubbing and all the things. I think now is development faster and focused to story and game mechanics, to finish the game in two …
Hi @Sian , thanks! I was working on the demo-version for almost two years! It was hard decision but I hope now the game will be better and more interesting.
Jakub