Eih guys, the game was released on Steam.
I thank everyone for their participation and help, but most of all a heartfelt thanks to Chris, who as I wrote in the credits of the game, without him, Teresa Moontyners would never have seen the light.
Happ…
Thank you very much for the information, for releases on Steam I was told that the store already does the procedure automatically.
Just redo the build and put it on Steam, and from what I understand the differences with the previous version are chec…
Today I am sharing my happiness, with immense pleasure after I finally have my own page on Steam.
https://store.steampowered.com/app/2178800/Teresa_Moontyners__In_the_lair_of_the_beast/
No, I can't get it to work.
I have now set the properties of the Global Variable to none, but when I launch the game, I don't see what I wrote in Edit > Project Settings > Player.
Going to inspect the variable when the game has started, I see …
Thanks for the reply Chris, I can't test it now, I will in a little while.
But from the answer you gave me, I understand that the code I wrote is correct.
That would be a great stroke of luck!
The development of the game is finished, translations from Italian to other languages are now underway.
In the meantime, I am working on the game's official trailer.
https://youtu.be/hYLiL5yRTns
Thanks, updated to the latest version, no problem at the moment.
Just one thing, I had disabled autosave in Projectsetting, but on update to the new version it re-enables it, is that correct?
It works!
As always thank you, your availability is much appreciated.
I make a small point to see if I understand what you made me do:
I attached the code you passed me "RunAssetOnSceneChange" to AC's prefab persistent engine.
Since the e…
Hi Chris, thanks for your reply, the code you mentioned above I think is what I was asking for; an action list to run at the start of a new scene, go to restore the camera components as they were set during the choice in the options menu.
Only I th…
Hello everyone and wishing you a Happy New Year 2022.
I'm linking to this post where Chris kindly wrote me the code to be able to turn a component off or on on the main camera.
I use Unity version 2020.1.10f1 and Adventure Creator Version 1.74.5
I…