Unity 2021.3.7.f1 - AC 1.75.8. I'm on a mediocre Windows 10 PC. You want me to send you just the scene file?
Thanks for letting me vent some frustration heh. It's not a real problem now that I have a good workaround though.
You're right, the z movement makes sense the way you explain it.
Your solution solves the core problem during gameplay, however I need to be able to walk the character to a new Z position from actionlists. For an instance if the player chooses to i…
Yes. the highlight effect disables momentarily.
I was doing a recording for you when I realized what the problem was. Wherever I have trigger areas overlapping hotspots, I get this phenomena.
Guess what? The trigger areas are set to "Pause Ga…
Yes I get the same result with tinpot and yes you've understood me correctly.
I have, however, found the problem.
Immediately after doing the player: switch back to B, I used player: teleport inactive on A to a playerstart in the current scene. Th…
Using a character controller component solved the problem! No more glitches in the character! I had to keep the rigidbody since I use hotspot vicinity detection but with some messing around I got it all working. Big thanks!
I am experiencing some r…
I'm not using root motion.
Looking closer I see it may in fact be related to the transform. My character does not move at an entirely even pace. A little now and then she slows down a little bit and then quickly comes back up to 100% speed. As if s…
As a temporary solution I killed the cameras audio listener and put it next to my characters instead.. but in the long run that's a pretty weird solution...
Two different game objects that do not have the same name, but one of their child renderers has the same name as that of a separate game object. And both these objects are based off of the same mesh. Sounds like a unity reference issue indeed.
It's…
I solved the mystery!
Object: Change material works just fine on all elements. What does not work however, is correctly copying a "Object: Change material" action. When I copied my action and changed index, I assumed it had kept the refer…
The error is clearly related to the audio being played while the player of the audio disappearing. If I do the exact same thing but play a background dialog WITHOUT a connected audio file, it doesn't hang the subtitles UI.
If I switch player mid di…