Yes, i have tested and nothing happens and use your example too.
Value is: UnityEngine.Debug:Log(Object)Slots:Start() (at Assets/Slots.cs:20)
Then i use this and the default string value of that variables is -EMPTY-
and the results was:
UnityEng…
I have a string variable called "places".
The "places" string variable get the string of a popup variable of AC.
Then I assign the "places" to a global string of AC.
In my menu, I have a label assigned by the global str…
Another thing that changes i quit using scriptable object because that was weird.
So the problem i get its i store the place where i am getting the string value of the popup variable. Then set the variable value with this string to my string variabl…
I don´t know how to implement it on my game this script.
I had attached with this:
https://pastebin.com/7VnzB4wx in the main menu to attached to an empty game object. But nothing happens, when I quit my game and back doesn´t work. Only in editor wor…
Do you have Prevent original language from being used? checked in the Speech Manager?
Yes.
What's the value of "lenguaje" set to when it's not translation?
I don´t know where is the option but I think it´s 1 Spanish.
Since the Spanish and…
I have the last version of Unity Unity 2018.2.0f2 (64-bit)
AC 1.62.5
104 var is the popup
https://drive.google.com/open?id=1rLhM4AFVI9Jo9Roe-0JsyuLwPgath3WA
https://drive.google.com/open?id=1C4xMvFSQwYNT6p3zr2101Urns-C_zCOq
one of the strings
htt…
That's a separate issue - or does that only occur after pausing/resuming?
Only when pause/resume
There are no more Actions in your screenshot - do you mean that gameplay resumes? After which point, exactly?
Resume immediately the video player. So …
Well the video pause ok, but continue with the actions even I had wait until finish option.
Import settings
https://drive.google.com/open?id=125kky-YEItnGzfctieZN-lRDNC_l2N_k
Inspector
https://drive.google.com/open?id=1g8rihTQCy_0h-8m7wRnQMboaw2WD…
Well, I found a way to works! I have another question. I want to make another label with a global variable that shows in the slot at the time of saving that record the place of the save game. I made a script that takes the id profile and then set a …
The problem is to select the correct profile. Ex I have leveled slot1, slot2, slot3.
At the load screen, i want to select it. But i don´t have any option to select slotx, I have to switch the active profile and only had set slot index or set profil…
Well better start from zero. My initial idea was to make 3 different profiles each one with autosave.
This is my Main Menu. First, you can go to the new game option.
https://drive.google.com/open?id=1JpbW6TRIxfJUNnn1smA02fQppO5F7D-j
The New Game op…
Sorry to reopen this post. But I couldn't make this.
I have just made 3 buttons UI Menu to create each button with creat profile with custom label Slot1, Slot2, Slot3.
To save game I have an action that checks if the profile Name exists with SlotX, …
Not working. I try a lot of things. setting the delay to 0, and useAsyncLoading = false but nothing happend.
I see the change on the Setting Manager but not impact.
the skip is attached to the button
https://pastebin.com/aq07mYYf
Unity 2018.1.0f2 (64-bit)
AC 1.62.5
Are prefab-based UI Menus, I think all the text didn´t find because nothing change the font.
And the complete error:
NullReferenceException: Object reference not set to an instance of an objectLanguajeSelection.O…