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Adventure Creator
1.76.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Types | |
enum | BackgroundImageSource { Texture, VideoClip } |
Public Member Functions | |
void | SetImage (Texture2D _texture) |
Sets the background image to a supplied texture More... | |
void | TurnOn () |
void | TurnOff () |
void | Shake (float _shakeIntensity, float _duration, AnimationCurve _shakeCurve=null) |
Shakes the background image (within the GUITexture) for an earthquake-like effect. More... | |
void | CancelVideoPlayback () |
Public Attributes | |
BackgroundImageSource | backgroundImageSource = BackgroundImageSource.Texture |
VideoClip | backgroundVideo |
Texture | backgroundTexture |
Protected Attributes | |
VideoPlayer | videoPlayer |
float | shakeDuration |
float | startTime |
float | startShakeIntensity |
float | shakeIntensity |
Rect | originalPixelInset |
AnimationCurve | shakeCurve |
Controls a GUITexture for use in background images in 2.5D games.
void AC.BackgroundImage.SetImage | ( | Texture2D | _texture | ) |
Sets the background image to a supplied texture
_texture | The texture to set the background image to |
void AC.BackgroundImage.Shake | ( | float | _shakeIntensity, |
float | _duration, | ||
AnimationCurve | _shakeCurve = null |
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) |
Shakes the background image (within the GUITexture) for an earthquake-like effect.
_shakeIntensity | How intense the shake effect should be |
_duration | How long the shake effect should last, in seconds |
void AC.BackgroundImage.TurnOff | ( | ) |
Hides the background image from view.
void AC.BackgroundImage.TurnOn | ( | ) |
Displays the background image full-screen.
BackgroundImageSource AC.BackgroundImage.backgroundImageSource = BackgroundImageSource.Texture |
What type of asset is used as a background (Texture, VideoClip)
Texture AC.BackgroundImage.backgroundTexture |
The Texture to use as a background, if static
VideoClip AC.BackgroundImage.backgroundVideo |
The VideoClip to use as a background, if animated