Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Static Public Member Functions | |
static bool | IsDefinePresent () |
Checks if the 'FaceFXIsPresent' preprocessor has been defined. More... | |
static void | Play (AC.Char speaker, string name, AudioClip audioClip) |
Plays a FaceFX animation on a character, based on an AudioClip. More... | |
static void | Stop (AC.Char speaker) |
Stops the FaceFX animation on a character. More... | |
A class the contains a number of static functions to assist with FaceFX integration. To use FaceFX with Adventure Creator, the 'FaceFXIsPresent' preprocessor must be defined.
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Checks if the 'FaceFXIsPresent' preprocessor has been defined.
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static |
Plays a FaceFX animation on a character, based on an AudioClip.
speaker | The speaking character |
name | The unique identifier of the line in the format Joe13, where 'Joe' is the name of the character, and '13' is the ID number of ths speech line |
audioClip | The speech AudioClip |
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static |
Stops the FaceFX animation on a character.
speaker | The speaking character |