Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Public Member Functions | |
string | GetSaveMethod () |
Gets the name of the file format. More... | |
string | GetSaveExtension () |
Gets the extension of files that are saved in this format. More... | |
virtual string | SerializeObject< T > (object dataObject) |
Converts a serializeable object to a data string that can be saved to disk. More... | |
virtual T | DeserializeObject< T > (string dataString) |
Converts a data string to an object that it represents More... | |
virtual string | SerializeAllRoomData (List< SingleLevelData > dataObjects) |
Converts all scene data, as a List of SingleLevelData isntances, to a single string More... | |
virtual List< SingleLevelData > | DeserializeAllRoomData (string dataString) |
Converts a data string to a List of SingleLevelData instances More... | |
virtual T | LoadScriptData< T > (string dataString) |
Converts a data string to a subclass of RememberData More... | |
A format handler that serializes data into binary format
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virtual |
Converts a data string to a List of SingleLevelData instances
dataString | The List of SingleLevelData, represented as a serialized string |
Implements AC.iFileFormatHandler.
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virtual |
Converts a data string to an object that it represents
dataString | The object represented as a serialized string |
Implements AC.iFileFormatHandler.
string AC.FileFormatHandler_Binary.GetSaveExtension | ( | ) |
Gets the extension of files that are saved in this format.
Implements AC.iFileFormatHandler.
string AC.FileFormatHandler_Binary.GetSaveMethod | ( | ) |
Gets the name of the file format.
Implements AC.iFileFormatHandler.
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virtual |
Converts a data string to a subclass of RememberData
dataString | The RememberData subclass, represented as a serialized string |
Implements AC.iFileFormatHandler.
T | : | RememberData |
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virtual |
Converts all scene data, as a List of SingleLevelData isntances, to a single string
dataObjects | The scene data to serialize |
Implements AC.iFileFormatHandler.
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virtual |
Converts a serializeable object to a data string that can be saved to disk.
dataObject | The object to convert |
Implements AC.iFileFormatHandler.