Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
|
Public Member Functions | |
InvCombineInteraction (int _combineID, ActionListAsset _actionList, List< InvCombineInteraction > combineInteractions) | |
The default Constructor. More... | |
void | Upgrade (List< InvCombineInteraction > allInteractions) |
Public Attributes | |
int | combineID |
bool | disabledOnStart = false |
Public Attributes inherited from AC.InvInteractionBase | |
ActionListAsset | actionList |
Additional Inherited Members | |
Protected Attributes inherited from AC.InvInteractionBase | |
int | idPlusOne |
Properties inherited from AC.InvInteractionBase | |
int | ID [get, set] |
A data container for inventory combine interactions.
AC.InvCombineInteraction.InvCombineInteraction | ( | int | _combineID, |
ActionListAsset | _actionList, | ||
List< InvCombineInteraction > | combineInteractions | ||
) |
The default Constructor.
_combineID | The ID of the item to combine with |
_actionList | The ActionList to run when the interaction is triggered |
int AC.InvCombineInteraction.combineID |
The ID of the item to combine with
bool AC.InvCombineInteraction.disabledOnStart = false |
True if the interaction is disabled by default