Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.InventoryManager Member List

This is the complete list of members for AC.InventoryManager, including all inherited members.

binsAC.InventoryManager
ChangeDocumentID(int oldID, int newID) (defined in AC.InventoryManager)AC.InventoryManager
ChangeItemID(int oldID, int newID) (defined in AC.InventoryManager)AC.InventoryManager
ChangeObjectiveID(int oldID, int newID) (defined in AC.InventoryManager)AC.InventoryManager
ChooseCategoryGUI(string label, int binID, bool forItems, bool forDocuments, bool forObjectives, string apiPrefix="", string tooltip="") (defined in AC.InventoryManager)AC.InventoryManager
CreateNewItem(int newID=-1)AC.InventoryManager
documentsAC.InventoryManager
DocumentSelectorList(int ID, string label="Document:") (defined in AC.InventoryManager)AC.InventoryManagerstatic
GetArraySlot(int _id) (defined in AC.InventoryManager)AC.InventoryManager
GetBinSlot(int _id) (defined in AC.InventoryManager)AC.InventoryManager
GetCategory(int categoryID)AC.InventoryManager
GetDocument(int ID)AC.InventoryManager
GetDocumentsInCategory(int categoryID)AC.InventoryManager
GetFirstDocumentsCategoryID()AC.InventoryManager
GetFirstItemsCategoryID()AC.InventoryManager
GetFirstObjectivessCategoryID()AC.InventoryManager
GetItem(string _name)AC.InventoryManager
GetItem(int _id)AC.InventoryManager
GetItemsInCategory(int categoryID)AC.InventoryManager
GetLabel(int _id)AC.InventoryManager
GetLabelList() (defined in AC.InventoryManager)AC.InventoryManager
GetObjective(int ID)AC.InventoryManager
GetProperty(int ID)AC.InventoryManager
GetRecipe(int _id)AC.InventoryManager
invVarsAC.InventoryManager
IsInDocumentsCategory(int binID) (defined in AC.InventoryManager)AC.InventoryManager
IsInItemsCategory(int binID) (defined in AC.InventoryManager)AC.InventoryManager
IsInObjectivesCategory(int binID) (defined in AC.InventoryManager)AC.InventoryManager
itemsAC.InventoryManager
ObjectiveIsPerPlayer(int objectiveID)AC.InventoryManager
objectivesAC.InventoryManager
ObjectiveSelectorList(int ID, string label="Objective:") (defined in AC.InventoryManager)AC.InventoryManagerstatic
objectiveStateActiveLabel (defined in AC.InventoryManager)AC.InventoryManager
objectiveStateCompleteLabel (defined in AC.InventoryManager)AC.InventoryManager
objectiveStateFailLabel (defined in AC.InventoryManager)AC.InventoryManager
passUnhandledHotspotAsParameterAC.InventoryManager
recipesAC.InventoryManager
ShowGUI(Rect windowRect)AC.InventoryManager
unhandledCombineAC.InventoryManager
unhandledGiveAC.InventoryManager
unhandledHotspotAC.InventoryManager