Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.KickStarter Member List

This is the complete list of members for AC.KickStarter, including all inherited members.

actionListAssetManager (defined in AC.KickStarter)AC.KickStarterstatic
actionListManager (defined in AC.KickStarter)AC.KickStarterstatic
actionsManager (defined in AC.KickStarter)AC.KickStarterstatic
Awake() (defined in AC.KickStarter)AC.KickStarterprotected
CameraMainAC.KickStarterstatic
CameraMainTransform (defined in AC.KickStarter)AC.KickStarterstatic
CheckRequiredManagerPackage(ManagerPackage requiredManagerPackage) (defined in AC.KickStarter)AC.KickStarter
ClearManagerCache()AC.KickStarterstatic
ClearVariables()AC.KickStarter
cursorManager (defined in AC.KickStarter)AC.KickStarterstatic
dialog (defined in AC.KickStarter)AC.KickStarterstatic
eventManager (defined in AC.KickStarter)AC.KickStarterstatic
Initialise() (defined in AC.KickStarter)AC.KickStarter
inventoryManager (defined in AC.KickStarter)AC.KickStarterstatic
kickStarter (defined in AC.KickStarter)AC.KickStarterstatic
levelStorage (defined in AC.KickStarter)AC.KickStarterstatic
localVariables (defined in AC.KickStarter)AC.KickStarterstatic
mainCamera (defined in AC.KickStarter)AC.KickStarterstatic
menuManager (defined in AC.KickStarter)AC.KickStarterstatic
menuPreview (defined in AC.KickStarter)AC.KickStarterstatic
menuSystem (defined in AC.KickStarter)AC.KickStarterstatic
music (defined in AC.KickStarter)AC.KickStarterstatic
navigationManager (defined in AC.KickStarter)AC.KickStarterstatic
options (defined in AC.KickStarter)AC.KickStarterstatic
player (defined in AC.KickStarter)AC.KickStarterstatic
playerCursor (defined in AC.KickStarter)AC.KickStarterstatic
playerInput (defined in AC.KickStarter)AC.KickStarterstatic
playerInteraction (defined in AC.KickStarter)AC.KickStarterstatic
playerMenus (defined in AC.KickStarter)AC.KickStarterstatic
playerMovement (defined in AC.KickStarter)AC.KickStarterstatic
playerQTE (defined in AC.KickStarter)AC.KickStarterstatic
playerSpawner (defined in AC.KickStarter)AC.KickStarterstatic
ResetData()AC.KickStarterstatic
RestartGame(bool rebuildMenus, int newSceneIndex, bool killActionLists=false)AC.KickStarterstatic
RestartGame(bool rebuildMenus, string newSceneName, bool killActionLists=false)AC.KickStarterstatic
runtimeDocuments (defined in AC.KickStarter)AC.KickStarterstatic
runtimeInventory (defined in AC.KickStarter)AC.KickStarterstatic
runtimeLanguages (defined in AC.KickStarter)AC.KickStarterstatic
runtimeObjectives (defined in AC.KickStarter)AC.KickStarterstatic
runtimeVariables (defined in AC.KickStarter)AC.KickStarterstatic
saveSystem (defined in AC.KickStarter)AC.KickStarterstatic
sceneChanger (defined in AC.KickStarter)AC.KickStarterstatic
sceneManager (defined in AC.KickStarter)AC.KickStarterstatic
sceneSettings (defined in AC.KickStarter)AC.KickStarterstatic
SetGameEngine(GameObject _gameEngine=null) (defined in AC.KickStarter)AC.KickStarterstatic
settingsManager (defined in AC.KickStarter)AC.KickStarterstatic
speechManager (defined in AC.KickStarter)AC.KickStarterstatic
stateHandler (defined in AC.KickStarter)AC.KickStarterstatic
TurnOffAC()AC.KickStarterstatic
TurnOnAC()AC.KickStarterstatic
variablesManager (defined in AC.KickStarter)AC.KickStarterstatic