![]() |
Adventure Creator
1.76.2
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
|
Public Member Functions | |
virtual void | DrawGizmos () |
Protected Member Functions | |
void | Awake () |
void | OnDrawGizmos () |
void | OnDrawGizmosSelected () |
Properties | |
Vector3 | Position [get] |
float | ForwardAngle [get] |
Vector3 | ForwardDirection [get] |
Quaternion | Rotation [get] |
Transform | Transform [get] |
A component used to create reference transforms, as needed by the PlayerStart and various Actions. When the game begins, the renderer will be disabled and the GameObject will be rotated if the game is 2D.
|
get |
The Marker's forward-facing angle, corrected for 2D if necessary
|
get |
The Marker's forward direction, corrected for 2D if necessary
|
get |
The Marker's position
|
get |
The Marker's rotation, corrected for 2D if necessary
|
get |
A cache of the Markers's transform component