Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.Moveable_PickUp Member List

This is the complete list of members for AC.Moveable_PickUp, including all inherited members.

_FixedUpdate() (defined in AC.DragBase)AC.DragBasevirtual
_rigidbody (defined in AC.Moveable)AC.Moveableprotected
_rigidbody2D (defined in AC.Moveable)AC.Moveableprotected
actionListAssetOnDropAC.Moveable_PickUp
actionListAssetOnGrabAC.Moveable_PickUp
actionListSourceAC.Moveable_PickUp
allowRotationAC.Moveable_PickUp
allowThrowAC.Moveable_PickUp
allowZoomingAC.DragBase
ApplyDragForce(Vector3 force, Vector3 _screenMousePosition, float _distanceToCamera)AC.Moveable_PickUpvirtual
autoSetConstraintsAC.Moveable_PickUp
Awake() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotectedvirtual
BaseOnCollisionEnter(Collision collision) (defined in AC.DragBase)AC.DragBaseprotected
breakForceAC.Moveable_PickUp
CanGrab()AC.DragBase
CanToggleCursor()AC.Moveable_PickUpvirtual
character (defined in AC.Moveable)AC.Moveableprotected
chargeStartTime (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
ChargeThrow() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
chargeTimeAC.Moveable_PickUp
childrenShareLayerAC.DragBase
ClearMoveOverride()AC.Moveable_PickUp
collideSound (defined in AC.DragBase)AC.DragBaseprotected
collideSoundClipAC.DragBase
deltaMovement (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
distanceToCamera (defined in AC.DragBase)AC.DragBaseprotected
doEulerRotation (defined in AC.Moveable)AC.Moveableprotected
DrawGrabIcon()AC.DragBasevirtual
dropParameterIDAC.Moveable_PickUp
endEulerRotation (defined in AC.Moveable)AC.Moveableprotected
EndMovement()AC.Moveable
endPosition (defined in AC.Moveable)AC.Moveableprotected
endRotation (defined in AC.Moveable)AC.Moveableprotected
endScale (defined in AC.Moveable)AC.Moveableprotected
fixedJointLerp (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
GetAlignedDistance(Vector3 screenMousePosition) (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
GetGrabPosition()AC.DragBase
GetMainIcon() (defined in AC.DragBase)AC.DragBaseprotected
GetReferencedActionListAssets() (defined in AC.Moveable_PickUp)AC.Moveable_PickUp
GetTargetPosition() (defined in AC.Moveable)AC.Moveable
GetWorldMousePosition()AC.Moveable_PickUp
Grab(Vector3 grabPosition)AC.Moveable_PickUpvirtual
grabPoint (defined in AC.DragBase)AC.DragBaseprotected
icon (defined in AC.DragBase)AC.DragBaseprotected
iconIDAC.DragBase
ignoreMoveableRigidbodiesAC.DragBase
ignorePlayerColliderAC.DragBase
initialLiftAC.Moveable_PickUp
inRotationMode (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
interactionOnDropAC.Moveable_PickUp
interactionOnGrabAC.Moveable_PickUp
interactiveBoundaryAC.DragBase
invertInputAC.DragBase
inWorldSpace (defined in AC.Moveable)AC.Moveableprotected
isChargingThrow (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
IsCloseToCamera(float maxDistance)AC.DragBase
IsHeldAC.DragBase
isHeld (defined in AC.DragBase)AC.DragBaseprotected
IsMoving(TransformType transformType) (defined in AC.Moveable)AC.Moveable
IsMoving() (defined in AC.Moveable)AC.Moveable
isOn (defined in AC.DragBase)AC.DragBaseprotected
IsOn(bool accountForCamera=false) (defined in AC.DragBase)AC.DragBase
IsOnScreen()AC.DragBase
Kill() (defined in AC.Moveable)AC.Moveableprotected
LateUpdate() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
LetGo(bool ignoreInteractions=false)AC.Moveable_PickUpvirtual
LimitCollisions() (defined in AC.DragBase)AC.DragBaseprotected
LimitToActiveCamera(_Camera _camera) (defined in AC.DragBase)AC.DragBaseprotected
limitToCameraAC.DragBase
LimitZoom() (defined in AC.DragBase)AC.DragBaseprotected
LoadData(MoveableData saveData)AC.Moveable
maxAngularVelocityAC.Moveable_PickUp
maxDistanceAC.Moveable_PickUp
maxSpeedAC.DragBase
maxZoomAC.DragBase
minDistanceAC.Moveable_PickUp
minZoomAC.DragBase
Move(Vector3 _newVector, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, TransformType _transformType, bool _doEulerRotation, AnimationCurve _timeCurve, bool clearExisting)AC.Moveable
Move(Marker _marker, MoveMethod _moveMethod, bool _inWorldSpace, float _transitionTime, AnimationCurve _timeCurve)AC.Moveable
moveParameterIDAC.Moveable_PickUp
moveSoundAC.DragBase
moveSoundClipAC.DragBase
numCollisions (defined in AC.DragBase)AC.DragBaseprotected
offScreenReleaseAC.DragBase
OnCollisionEnter(Collision collision) (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
OnCollisionExit(Collision collision) (defined in AC.DragBase)AC.DragBaseprotected
OnDisable() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
OnEnable() (defined in AC.DragBase)AC.DragBaseprotectedvirtual
onlyPlayLowerCollisionSoundAC.DragBase
OnSwitchCamera(_Camera oldCamera, _Camera newCamera, float transitionTime) (defined in AC.DragBase)AC.DragBaseprotected
originalAngularDrag (defined in AC.DragBase)AC.DragBaseprotected
originalDistanceToCamera (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
originalDrag (defined in AC.DragBase)AC.DragBaseprotected
OverrideMoveToPosition(Vector3 newPosition)AC.Moveable_PickUp
PlaceOnLayer(int layerName) (defined in AC.DragBase)AC.DragBaseprotected
PlayerIsWithinBoundary()AC.DragBase
playerMovementInfluenceAC.DragBase
playerMovementReductionFactorAC.DragBase
PlayMoveSound(float speed) (defined in AC.DragBase)AC.DragBaseprotected
positionChangeTime (defined in AC.Moveable)AC.Moveableprotected
positionMethod (defined in AC.Moveable)AC.Moveableprotected
positionStartTime (defined in AC.Moveable)AC.Moveableprotected
positionTimeCurve (defined in AC.Moveable)AC.Moveableprotected
predictCollisionsAC.Moveable
pullbackDistanceAC.Moveable_PickUp
ReferencesAsset(ActionListAsset actionListAsset) (defined in AC.Moveable_PickUp)AC.Moveable_PickUp
ReleaseThrow() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
RigidbodyAC.Moveable
rotateChangeTime (defined in AC.Moveable)AC.Moveableprotected
rotateMethod (defined in AC.Moveable)AC.Moveableprotected
rotateStartTime (defined in AC.Moveable)AC.Moveableprotected
rotateTimeCurve (defined in AC.Moveable)AC.Moveableprotected
rotationFactorAC.DragBase
RunInteraction(bool onGrab) (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
SaveData(MoveableData saveData)AC.Moveable
scaleChangeTime (defined in AC.Moveable)AC.Moveableprotected
scaleMethod (defined in AC.Moveable)AC.Moveableprotected
scaleStartTime (defined in AC.Moveable)AC.Moveableprotected
scaleTimeCurve (defined in AC.Moveable)AC.Moveableprotected
SetRotationMode(bool on) (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
showIconAC.DragBase
slidePitchFactorAC.DragBase
slideSoundThresholdAC.DragBase
speedFactor (defined in AC.DragBase)AC.DragBaseprotected
Start() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotectedvirtual
startEulerRotation (defined in AC.Moveable)AC.Moveableprotected
startPosition (defined in AC.Moveable)AC.Moveableprotected
startRotation (defined in AC.Moveable)AC.Moveableprotected
startScale (defined in AC.Moveable)AC.Moveableprotected
StopMoving()AC.Moveable
throwCharge (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
throwForceAC.Moveable_PickUp
TransformAC.Moveable
TurnOff()AC.DragBase
TurnOff(bool manualSet)AC.DragBase
TurnOn()AC.DragBase
TurnOn(bool manualSet)AC.DragBase
UnsetFixedJoint()AC.Moveable_PickUp
Update() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
UpdateFixedJoint() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
UpdateMovement()AC.Moveable_PickUpvirtual
UpdateZoom() (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
worldMousePosition (defined in AC.Moveable_PickUp)AC.Moveable_PickUpprotected
zoomSpeedAC.DragBase