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Adventure Creator
1.78.0
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This is the complete list of members for AC.Remember, including all inherited members.
ArrayToString< T >(T[] _list) (defined in AC.ConstantID) | AC.ConstantID | protected |
AssignInitialValue(bool forcePrefab=false) | AC.ConstantID | |
autoManual | AC.ConstantID | |
constantID | AC.ConstantID | |
FindGlobalReferences(MenuCommand command) (defined in AC.ConstantID) | AC.ConstantID | static |
FindLocalReferences(MenuCommand command) (defined in AC.ConstantID) | AC.ConstantID | static |
GetComponent(int constantIDValue) | AC.ConstantID | static |
GetComponent(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false) | AC.ConstantID | static |
GetComponent< T >(int constantIDValue) | AC.ConstantID | static |
GetComponent< T >(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false) | AC.ConstantID | static |
GetComponents< T >(int constantIDValue) | AC.ConstantID | static |
GetComponents< T >(int constantIDValue, Scene scene) | AC.ConstantID | static |
GetComponents< T >(Scene scene) | AC.ConstantID | static |
LoadData(string stringData) | AC.Remember | virtual |
LoadDataCo(string stringData) | AC.Remember | virtual |
LoadOrder | AC.Remember | |
OnDisable() (defined in AC.ConstantID) | AC.ConstantID | protected |
OnEnable() (defined in AC.ConstantID) | AC.ConstantID | protected |
OnInitialiseScene() (defined in AC.ConstantID) | AC.ConstantID | protectedvirtual |
retainInPrefab | AC.ConstantID | |
SaveData() | AC.ConstantID | virtual |
SavePrevented | AC.Remember | |
savePrevented (defined in AC.Remember) | AC.Remember | protected |
SetManualID(int _id) (defined in AC.ConstantID) | AC.ConstantID | |
SetNewID_Prefab() | AC.ConstantID | |
Start() (defined in AC.ConstantID) | AC.ConstantID | protectedvirtual |
StringToBoolArray(string _string) (defined in AC.ConstantID) | AC.ConstantID | protected |
StringToFloatArray(string _string) (defined in AC.ConstantID) | AC.ConstantID | protected |
StringToIntArray(string _string) (defined in AC.ConstantID) | AC.ConstantID | protected |
StringToStringArray(string _string) (defined in AC.ConstantID) | AC.ConstantID | protected |
Update() (defined in AC.ConstantID) | AC.ConstantID | protected |