Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.RememberSound Member List

This is the complete list of members for AC.RememberSound, including all inherited members.

ArrayToString< T >(T[] _list) (defined in AC.ConstantID)AC.ConstantIDprotected
AssignInitialValue(bool forcePrefab=false)AC.ConstantID
autoManualAC.ConstantID
constantIDAC.ConstantID
FindGlobalReferences(MenuCommand command) (defined in AC.ConstantID)AC.ConstantIDstatic
FindLocalReferences(MenuCommand command) (defined in AC.ConstantID)AC.ConstantIDstatic
GetComponent(int constantIDValue)AC.ConstantIDstatic
GetComponent(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false)AC.ConstantIDstatic
GetComponent< T >(int constantIDValue)AC.ConstantIDstatic
GetComponent< T >(int constantIDValue, Scene scene, bool sceneOnlyPrioritises=false)AC.ConstantIDstatic
GetComponents< T >(int constantIDValue)AC.ConstantIDstatic
GetComponents< T >(int constantIDValue, Scene scene)AC.ConstantIDstatic
GetComponents< T >(Scene scene)AC.ConstantIDstatic
LoadData(string stringData)AC.Remembervirtual
LoadDataCo(string stringData)AC.RememberSoundvirtual
LoadOrderAC.Remember
OnDisable() (defined in AC.ConstantID)AC.ConstantIDprotected
OnEnable() (defined in AC.ConstantID)AC.ConstantIDprotected
OnInitialiseScene() (defined in AC.ConstantID)AC.ConstantIDprotectedvirtual
retainInPrefabAC.ConstantID
saveClip (defined in AC.RememberSound)AC.RememberSound
SaveData()AC.RememberSoundvirtual
SavePreventedAC.Remember
savePrevented (defined in AC.Remember)AC.Rememberprotected
SetManualID(int _id) (defined in AC.ConstantID)AC.ConstantID
SetNewID_Prefab()AC.ConstantID
ShowGUI() (defined in AC.RememberSound)AC.RememberSound
Start() (defined in AC.ConstantID)AC.ConstantIDprotectedvirtual
StringToBoolArray(string _string) (defined in AC.ConstantID)AC.ConstantIDprotected
StringToFloatArray(string _string) (defined in AC.ConstantID)AC.ConstantIDprotected
StringToIntArray(string _string) (defined in AC.ConstantID)AC.ConstantIDprotected
StringToStringArray(string _string) (defined in AC.ConstantID)AC.ConstantIDprotected
Update() (defined in AC.ConstantID)AC.ConstantIDprotected