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override Playable | CreatePlayable (PlayableGraph graph, GameObject owner) |
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string | GetDisplayName () |
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void | ShowGUI () |
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A PlayableAsset used by SpeechPlayableBehaviour
◆ isPlayerLine
bool AC.SpeechPlayableClip.isPlayerLine |
If True, the line is spoken by the Player
◆ playerID
int AC.SpeechPlayableClip.playerID = -1 |
The ID of the Player, if not the active one
◆ speaker
Char AC.SpeechPlayableClip.speaker |
◆ speechPlayableData
Data for the speech line itself
◆ speechTrackPlaybackMode
SpeechTrackPlaybackMode AC.SpeechPlayableClip.speechTrackPlaybackMode |
◆ LastSetBehaviour