How would one go about quest menu log?
I have a quest log. I need to add different quest text lines images as the game is progressed and once they are completed check them with another check image. How not to lose which quest needs to be marked, be cause they might be added in a different order.
Something like this
Comments
Just wanted to return to the subject.
Chris, I believe you can push AC a step further.
I can easily achieve this by making a horizontal specific category inventory
on the left side with say about 10 triangle slots.
And then I could create items with specific category which would go to
that inventory.
The items will be triangle .png sprites of text and maybe some graphics too.
Then on the right side I could create the menu's of my quests.
So when I pick quest 1 item, I will see it on the page, then I click on the
item in the inventory, I will open the menu with the description of the
quest. And when the quest is complete remove the item from inventory.
Easy
However, I don't want the complete quests to be removed. I want them to be
marked/checked as completed.
For that I would need to replace the image of the item in the quest inventory
for another one with a check mark on it.
And for this I need a feature to replace the image of an inventory item, or I
could remove the item from the inventory slot and add a new item with the check
mark on it but I need the inventory order stay the same.
This means if I have 4 quests and if quest 1 is completed, which would be on
the top of all quests,
then I'd remove quest 1 item but the inventory must not move, so there should
be an empty slot. And I quickly add a new item with a check mark into slot 1,
thus replacing the quest 1 item.
I believe this kind of feature has been asked few times.
Someone mentioned that he has some paper item and when something is written on
the paper, he says he should replace that empty paper for the written one but
the items order slots should stay the same.
E.g. if you have 4 items: umbrella, paper, coin, shoe.
You write something on the paper. it should go umbrella, paper, coin, shoe.
But as of now if you remove paper and add your new written paper it would go
like: umbrella, coin, shoe, paper.
Does it make any sense?
I think it would push AC to the next level where people would be able to add
quest logs in other genres like, quests, RPG etc.
Cheers
I can easily achieve this by making a VERTICAL specific category inventory
on the left side with say about 10 triangle slots.
v1.46 introduced the ability to replace inventory items using the Inventory: Add or remove Action - letting you swap an item with another in the same slot. This would be the best way, rather than changing the item's graphic or something, because you can use the Inventory: Check Action to determine if a quest has been completed.
Have you looked into the recent Inventory properties feature? You can assign variables to inventory items per category: the intention being that you can retrieve those properties to customise features how you see fit - a quest log being a perfect example.
D