Forum rules - please read before posting.

OskarGunn

About

Username
OskarGunn
Joined
Visits
71
Last Active
Roles
Member

Comments

  • Would I need to perhaps use a custom script or are you considering to put it in a future release? :)
  • I created a youtube video with all the properties. Wasn't sure how to post images here :) Hopefully the HD version is available soon. https://youtu.be/sqRP_z1_NAk
  • That works like a charm :) There is however one small issue. Is there a way to not let the cursor change to the main cursor each time the iconbar appears and Walk Mode is selected. Not sure how to explain this. Let's say I click the "look at&…
  • @ChrisIceBox Is there a reason why the default Walk Cursor doesn't appear in the Interaction Cursor: dropdown list? I would like to be able to switch to the walk cursor whenever i click on the Walk icon. Perhaps another question would be to pe…
  • @ChrisIceBox I should have looked a little bit better at the settings. The "Change cursor based on interaction" completely eluded me o:) And yeah, wow I would probably not have noticed that about Hotspot label aswell :) Would you rec…
  • @ChrisIceBox I managed to create an iconbar which behaves in the manner I would want, however I can't seem to find the setting which enables me to change the cursor into the right texture (and remove the text from the cursor whenever I choose an in…
  • Thank you for this quick reply :) I am embarrassed to say that i hadn't noticed the Interaction part of the manual. But surely will look at it. I am testing some things, not yet achieved full functionality, but will let you know how it goes :)
  • I understand what you mean :)And I would also create the navmesh in the same project where the original scene is created if it was a 3d rendered scene. I'm only wondering if there is a good way to do it with a background image that isn't created in …
  • The main dilemma I face is that the background picture has perhaps a certain perspective. And it's gonna be hard to create a navmesh that hasn't got a perspective. Bit difficult to explain in words :)
Default Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.