@ChrisIceBox - Thank you for the response. I read of the project grandfathering, but my impression when I originally purchased more than a year ago was that I purchased a per-studio license and not a per-project license (much less a per seat licens…
Regarding the licensing changes, I just have to say per-seat licenses is the thing I hate most about Unity. It forces me to make these sorts of decisions: "Well, it's going to cost me an extra $1500+$each plugin for every person with editor a…
Yes, I am using the Unity Navigation option under pathfinding method. Running the function or not doesn't seem to have much effect for me, although I'm only using pathfinding in one situation. When my character talks to my test NPC, she pathfinds …
Thanks! Excited to learn more about AC :)
#2 [resolved] - During project setup, I selected to use the Unity UI option and imported the sample UIs. So, 'scrolling' may not be the right word. This is more navigation between buttons. I've managed …
Some interesting results... toggling the nav settings has no effect, and disabling box collider has no effect but does cause the below error to be reporting about 2k times. Out of curiosity, I *deleted* the box collider, and performance is 90% sol…